#ifndef __kozel_h_
#define __kozel_h_

class GameWindow : public QWidget
{
	QPointF	point;
	bool	napravleniey;
	bool	napravleniex;

	void paintEvent(QPaintEvent*);
	void timerEvent(QTimerEvent*);
public:
	GameWindow(QWidget* pwgt = 0);
};
#endif
